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authorSimon Tatham <anakin@pobox.com>2017-10-01 14:45:12 +0100
committerSimon Tatham <anakin@pobox.com>2017-10-01 16:35:40 +0100
commita58c1b216bb1d4547f7b2ef2703fe2d0cd3b5cac (patch)
treeb9bcdc589ffe1f72e2510237b6e1524f5b96085c /galaxies.c
parent3276376d1be74b66970b88c3e941dcedf8d22474 (diff)
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Make the code base clean under -Wwrite-strings.
I've also added that warning option and -Werror to the build script, so that I'll find out if I break this property in future.
Diffstat (limited to 'galaxies.c')
-rw-r--r--galaxies.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/galaxies.c b/galaxies.c
index d10fc5d..5d7dbdf 100644
--- a/galaxies.c
+++ b/galaxies.c
@@ -667,7 +667,8 @@ static char *diff_game(const game_state *src, const game_state *dest,
int issolve)
{
int movelen = 0, movesize = 256, x, y, len;
- char *move = snewn(movesize, char), buf[80], *sep = "";
+ char *move = snewn(movesize, char), buf[80];
+ const char *sep = "";
char achar = issolve ? 'a' : 'A';
space *sps, *spd;
@@ -1523,10 +1524,10 @@ static int dots_too_close(game_state *state)
}
static game_state *load_game(const game_params *params, const char *desc,
- char **why_r)
+ const char **why_r)
{
game_state *state = blank_game(params->w, params->h);
- char *why = NULL;
+ const char *why = NULL;
int i, x, y, n;
unsigned int df;
@@ -1572,7 +1573,7 @@ fail:
static const char *validate_desc(const game_params *params, const char *desc)
{
- char *why = NULL;
+ const char *why = NULL;
game_state *dummy = load_game(params, desc, &why);
if (dummy) {
free_game(dummy);