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| author | Simon Tatham <anakin@pobox.com> | 2005-06-22 08:30:31 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2005-06-22 08:30:31 +0000 |
| commit | b176767dfac722d85b3d3b4ab7969e5572189aa0 (patch) | |
| tree | 100e6510f20f829d35a5fe66131d58afdb3f51f8 /gtk.c | |
| parent | 64fbdf60ee2eac039c469f867a3e9c0e1b9e119f (diff) | |
| download | puzzles-b176767dfac722d85b3d3b4ab7969e5572189aa0.zip puzzles-b176767dfac722d85b3d3b4ab7969e5572189aa0.tar.gz puzzles-b176767dfac722d85b3d3b4ab7969e5572189aa0.tar.bz2 puzzles-b176767dfac722d85b3d3b4ab7969e5572189aa0.tar.xz | |
New front end functions to save and restore a region of the puzzle
bitmap. Can be used to implement sprite-like animations: for
example, useful for games that wish to implement a user interface
which involves dragging an object around the playing area.
[originally from svn r5987]
Diffstat (limited to 'gtk.c')
| -rw-r--r-- | gtk.c | 51 |
1 files changed, 51 insertions, 0 deletions
@@ -334,6 +334,57 @@ void draw_polygon(frontend *fe, int *coords, int npoints, sfree(points); } +struct blitter { + GdkPixmap *pixmap; + int w, h, x, y; +}; + +blitter *blitter_new(int w, int h) +{ + /* + * We can't create the pixmap right now, because fe->window + * might not yet exist. So we just cache w and h and create it + * during the firs call to blitter_save. + */ + blitter *bl = snew(blitter); + bl->pixmap = NULL; + bl->w = w; + bl->h = h; + return bl; +} + +void blitter_free(blitter *bl) +{ + if (bl->pixmap) + gdk_pixmap_unref(bl->pixmap); + sfree(bl); +} + +void blitter_save(frontend *fe, blitter *bl, int x, int y) +{ + if (!bl->pixmap) + bl->pixmap = gdk_pixmap_new(fe->area->window, bl->w, bl->h, -1); + bl->x = x; + bl->y = y; + gdk_draw_pixmap(bl->pixmap, + fe->area->style->fg_gc[GTK_WIDGET_STATE(fe->area)], + fe->pixmap, + x, y, 0, 0, bl->w, bl->h); +} + +void blitter_load(frontend *fe, blitter *bl, int x, int y) +{ + assert(bl->pixmap); + if (x == BLITTER_FROMSAVED && y == BLITTER_FROMSAVED) { + x = bl->x; + y = bl->y; + } + gdk_draw_pixmap(fe->pixmap, + fe->area->style->fg_gc[GTK_WIDGET_STATE(fe->area)], + bl->pixmap, + 0, 0, x, y, bl->w, bl->h); +} + void draw_update(frontend *fe, int x, int y, int w, int h) { if (fe->bbox_l > x ) fe->bbox_l = x ; |