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authorBen Harris <bjh21@bjh21.me.uk>2023-01-31 22:27:16 +0000
committerBen Harris <bjh21@bjh21.me.uk>2023-01-31 23:25:05 +0000
commite2f4463c3e3c24783bb777e932587e3c266e3297 (patch)
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Explicitly document that various function pointers can be NULL
There are various functions pointed to by the game structure that are only called if certain flags are set. Some of them were documented as not being called when the flags were clear, but there was no explicit statement that the pointers could simply be NULL in that case. Now there is.
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