diff options
| author | Simon Tatham <anakin@pobox.com> | 2016-02-24 19:31:54 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2016-02-24 19:31:54 +0000 |
| commit | c5500926bf7458aabb0e11945bfd24038bfeedee (patch) | |
| tree | 872f6241fa4aa779c0282934a02ef9bb6bcb8faf /html | |
| parent | 32643fab5583c6a0af6fd8373b226198d59d8b99 (diff) | |
| download | puzzles-c5500926bf7458aabb0e11945bfd24038bfeedee.zip puzzles-c5500926bf7458aabb0e11945bfd24038bfeedee.tar.gz puzzles-c5500926bf7458aabb0e11945bfd24038bfeedee.tar.bz2 puzzles-c5500926bf7458aabb0e11945bfd24038bfeedee.tar.xz | |
Pearl: reinstate a conditioned-out assertion.
I think this assertion must have been put under '#if 0' during early
development, and accidentally never taken out once the game started
actually working. Putting it back in doesn't cause the self-tests to
fail, so I'm reinstating it - if it does fail, I'd like to know about
it!
Diffstat (limited to 'html')
0 files changed, 0 insertions, 0 deletions