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| author | Simon Tatham <anakin@pobox.com> | 2005-04-30 12:54:22 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2005-04-30 12:54:22 +0000 |
| commit | 3be19aed9445f522caed8486c778a23c334d51cc (patch) | |
| tree | 8d078729b7567f11b6092c93d3b6ae2f960c4a33 /list.c | |
| parent | 79a77d53e1723f06527486dd4f36857e89944eaa (diff) | |
| download | puzzles-3be19aed9445f522caed8486c778a23c334d51cc.zip puzzles-3be19aed9445f522caed8486c778a23c334d51cc.tar.gz puzzles-3be19aed9445f522caed8486c778a23c334d51cc.tar.bz2 puzzles-3be19aed9445f522caed8486c778a23c334d51cc.tar.xz | |
New puzzle: `twiddle', generalised from a random door-unlocking
gadget in Metroid Prime 2.
[originally from svn r5708]
Diffstat (limited to 'list.c')
| -rw-r--r-- | list.c | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -25,6 +25,7 @@ extern const game pattern; extern const game rect; extern const game sixteen; extern const game solo; +extern const game twiddle; const game *gamelist[] = { &cube, @@ -35,6 +36,7 @@ const game *gamelist[] = { &rect, &sixteen, &solo, + &twiddle, }; const int gamecount = lenof(gamelist); |