aboutsummaryrefslogtreecommitdiff
path: root/list.c
diff options
context:
space:
mode:
authorSimon Tatham <anakin@pobox.com>2005-01-17 13:48:57 +0000
committerSimon Tatham <anakin@pobox.com>2005-01-17 13:48:57 +0000
commitcc545532268b04e05005bf65f53f0a1ba39335ba (patch)
tree10b02ae3146652cc3e603baacbc6b28734dac889 /list.c
parent46fa25240e2e1609c4431a639f6e9c4bb6f50b39 (diff)
downloadpuzzles-cc545532268b04e05005bf65f53f0a1ba39335ba.zip
puzzles-cc545532268b04e05005bf65f53f0a1ba39335ba.tar.gz
puzzles-cc545532268b04e05005bf65f53f0a1ba39335ba.tar.bz2
puzzles-cc545532268b04e05005bf65f53f0a1ba39335ba.tar.xz
Rather than each game backend file exporting a whole load of
functions and a couple of variables, now each one exports a single structure containing a load of function pointers and said variables. This should make it easy to support platforms on which it's sensible to compile all the puzzles into a single monolithic application. The two existing platforms are still one-binary-per-game. [originally from svn r5126]
Diffstat (limited to 'list.c')
0 files changed, 0 insertions, 0 deletions