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| author | Jacob Nevins <jacobn@chiark.greenend.org.uk> | 2008-09-16 23:51:57 +0000 |
|---|---|---|
| committer | Jacob Nevins <jacobn@chiark.greenend.org.uk> | 2008-09-16 23:51:57 +0000 |
| commit | 4cfec3765a8a5c89126bb3ca3d49f5a8680bcfc7 (patch) | |
| tree | 12753b1d38866b717d9f8067bcccb3b8d760a163 /loopy.c | |
| parent | ba2a002c02b9b9463908fc79b61f550fc6b572d5 (diff) | |
| download | puzzles-4cfec3765a8a5c89126bb3ca3d49f5a8680bcfc7.zip puzzles-4cfec3765a8a5c89126bb3ca3d49f5a8680bcfc7.tar.gz puzzles-4cfec3765a8a5c89126bb3ca3d49f5a8680bcfc7.tar.bz2 puzzles-4cfec3765a8a5c89126bb3ca3d49f5a8680bcfc7.tar.xz | |
Cosmetic: fix mismatch between game_compute_size() and game_redraw()
(was causing unwanted "drop-shadow" type effect).
[originally from svn r8186]
Diffstat (limited to 'loopy.c')
| -rw-r--r-- | loopy.c | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -3037,7 +3037,8 @@ static void game_redraw(drawing *dr, game_drawstate *ds, game_state *oldstate, int grid_height = g->highest_y - g->lowest_y; int w = grid_width * ds->tilesize / g->tilesize; int h = grid_height * ds->tilesize / g->tilesize; - draw_rect(dr, 0, 0, w + 2 * border, h + 2 * border, COL_BACKGROUND); + draw_rect(dr, 0, 0, w + 2 * border + 1, h + 2 * border + 1, + COL_BACKGROUND); /* Draw clues */ for (i = 0; i < g->num_faces; i++) { |