diff options
| author | Simon Tatham <anakin@pobox.com> | 2005-09-01 12:00:55 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2005-09-01 12:00:55 +0000 |
| commit | 643f468255f9f9fd16767f5f420c5db32e931b3b (patch) | |
| tree | adcb52371df4c089d28b0b684c50a1f2b3c8fa98 /loopy.c | |
| parent | 04e26aaa7b04af90d8d42e77d3d9ccc1dade678c (diff) | |
| download | puzzles-643f468255f9f9fd16767f5f420c5db32e931b3b.zip puzzles-643f468255f9f9fd16767f5f420c5db32e931b3b.tar.gz puzzles-643f468255f9f9fd16767f5f420c5db32e931b3b.tar.bz2 puzzles-643f468255f9f9fd16767f5f420c5db32e931b3b.tar.xz | |
Palm fixes for Loopy from James H: a #ifdef SLOW_SYSTEM, and an
int/long fix.
[originally from svn r6256]
Diffstat (limited to 'loopy.c')
| -rw-r--r-- | loopy.c | 19 |
1 files changed, 13 insertions, 6 deletions
@@ -373,9 +373,14 @@ static game_params *default_params(void) { game_params *ret = snew(game_params); +#ifdef SLOW_SYSTEM + ret->h = 4; + ret->w = 4; +#else ret->h = 10; ret->w = 10; - ret->rec = 0; +#endif + ret->rec = 0; return ret; } @@ -396,9 +401,11 @@ static const struct { { "7x7 Easy", { 7, 7, 0 } }, { "7x7 Hard", { 7, 7, 2 } }, { "10x10 Easy", { 10, 10, 0 } }, +#ifndef SLOW_SYSTEM { "10x10 Hard", { 10, 10, 2 } }, { "15x15 Easy", { 15, 15, 0 } }, { "30x20 Easy", { 30, 20, 0 } } +#endif }; static int game_fetch_preset(int i, char **name, game_params **params) @@ -506,7 +513,7 @@ static char *validate_params(game_params *params, int full) * light towards those with high scores */ struct square { int score; - int random; + unsigned long random; int x, y; }; @@ -538,10 +545,10 @@ static int square_sort_cmpfn(void *v1, void *v2) return r; } - r = s1->random - s2->random; - if (r) { - return r; - } + if (s1->random < s2->random) + return -1; + else if (s1->random > s2->random) + return 1; /* * It's _just_ possible that two squares might have been given |