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authorSimon Tatham <anakin@pobox.com>2005-10-10 16:31:26 +0000
committerSimon Tatham <anakin@pobox.com>2005-10-10 16:31:26 +0000
commitdd175e490a197026210ba4432eec6236971c6173 (patch)
tree33808474c6aaf0b3393567bb40094281c51fac6d /maxflow.c
parent813cd5e3bf17c426bfafcf9d64f94ddeaf8deac0 (diff)
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Fixes for handling human-entered Flip games. The clicked-on square
always got a flip animation even when it wasn't one of the ones being turned, and a square with no effect at all was still counting as a move. Since it's an invariant of Flip's internal generator that every square includes itself as an effect, this never comes up in auto- generated games. [originally from svn r6384]
Diffstat (limited to 'maxflow.c')
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