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authorSimon Tatham <anakin@pobox.com>2005-05-30 17:57:45 +0000
committerSimon Tatham <anakin@pobox.com>2005-05-30 17:57:45 +0000
commit0e5380b96df67258ae2267eb9f65bd5e4bc06f27 (patch)
treefcd53402eda74d470af8d99031ef51c0bda8235b /mines.c
parent90560462c4842dccc0288eb408f15539acc0ab83 (diff)
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Constrain mine count to be at most the largest number of mines we
can guarantee to fit into the grid! [originally from svn r5867]
Diffstat (limited to 'mines.c')
-rw-r--r--mines.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/mines.c b/mines.c
index 881cad0..73d4c09 100644
--- a/mines.c
+++ b/mines.c
@@ -255,6 +255,8 @@ static char *validate_params(game_params *params)
return "Width must be greater than zero";
if (params->h <= 0)
return "Height must be greater than zero";
+ if (params->n > params->w * params->h - 9)
+ return "Too many mines for grid size";
/*
* FIXME: Need more constraints here. Not sure what the