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authorSimon Tatham <anakin@pobox.com>2017-10-01 12:52:12 +0100
committerSimon Tatham <anakin@pobox.com>2017-10-01 15:18:14 +0100
commiteeb2db283de9115f7256fa4cc49597d63e06b0ab (patch)
tree48de59795d6a338ef56c5a0f1e1247478c6ad6b9 /misc.c
parentedcf839d4c557c3993d681665829390697353344 (diff)
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New name UI_UPDATE for interpret_move's return "".
Now midend.c directly tests the returned pointer for equality to this value, instead of checking whether it's the empty string. A minor effect of this is that games may now return a dynamically allocated empty string from interpret_move() and treat it as just another legal move description. But I don't expect anyone to be perverse enough to actually do that! The main purpose is that it avoids returning a string literal from a function whose return type is a pointer to _non-const_ char, i.e. we are now one step closer to being able to make this code base clean under -Wwrite-strings.
Diffstat (limited to 'misc.c')
-rw-r--r--misc.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/misc.c b/misc.c
index c1a595f..b44f1b1 100644
--- a/misc.c
+++ b/misc.c
@@ -9,6 +9,8 @@
#include "puzzles.h"
+char UI_UPDATE[] = "";
+
void free_cfg(config_item *cfg)
{
config_item *i;