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authorSimon Tatham <anakin@pobox.com>2006-08-05 17:20:29 +0000
committerSimon Tatham <anakin@pobox.com>2006-08-05 17:20:29 +0000
commitcf880225edb1b6a5cb27dec01ba54c61822788f2 (patch)
tree9f01b0c0b35023619044a5e08e69e3978fe6e5cd /mkfiles.pl
parentf05c25347d66821d928668a7e87dffbf3ffed027 (diff)
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I'm sick of repeatedly adding and removing local changes to Recipe
when testing a new game, so here's a new architecture for the Recipe file. mkfiles.pl now supports several new features: - an `!include' directive, which accepts wildcards - += to append to an existing object group definition - the ability to divert output to an arbitrary file. So now each puzzle has a `.R' file containing a fragment of Recipe code describing that puzzle, and the central Recipe does `!include *.R' to construct the Makefiles. That way, I can keep as many experimental half-finished puzzles lying around my working directory as I like, and I won't have to keep reverting Recipe when I check in any other changes. As part of this change, list.c is no longer a version-controlled file; it's now constructed by mkfiles.pl, so that it too can take advantage of this mechanism. [originally from svn r6781]
Diffstat (limited to 'mkfiles.pl')
-rwxr-xr-xmkfiles.pl55
1 files changed, 44 insertions, 11 deletions
diff --git a/mkfiles.pl b/mkfiles.pl
index 9ab5223..a107737 100755
--- a/mkfiles.pl
+++ b/mkfiles.pl
@@ -17,16 +17,19 @@
# - special-define objects (foo.o[PREPROCSYMBOL]) are not
# supported in the mac or vcproj makefiles.
-use FileHandle;
+use IO::Handle;
use Cwd;
-open IN, "Recipe" or do {
+@filestack = ();
+$in = new IO::Handle;
+open $in, "Recipe" or do {
# We want to deal correctly with being run from one of the
# subdirs in the source tree. So if we can't find Recipe here,
# try one level up.
chdir "..";
- open IN, "Recipe" or die "unable to open Recipe file\n";
+ open $in, "Recipe" or die "unable to open Recipe file\n";
};
+push @filestack, $in;
# HACK: One of the source files in `charset' is auto-generated by
# sbcsgen.pl. We need to generate that _now_, before attempting
@@ -45,13 +48,20 @@ $project_name = "project"; # this is a good enough default
@allobjs = (); # all object file names
-while (<IN>) {
+readinput: while (1) {
+ while (not defined ($_ = <$in>)) {
+ close $in;
+ last readinput if 0 == scalar @filestack;
+ $in = pop @filestack;
+ }
+
+ chomp;
+ split;
+
# Skip comments (unless the comments belong, for example because
# they're part of a diversion).
next if /^\s*#/ and !defined $divert;
- chomp;
- split;
if ($_[0] eq "!begin" and $_[1] eq "help") { $divert = \$help; next; }
if ($_[0] eq "!end") { $divert = undef; next; }
if ($_[0] eq "!name") { $project_name = $_[1]; next; }
@@ -59,13 +69,27 @@ while (<IN>) {
if ($_[0] eq "!makefile" and &mfval($_[1])) { $makefiles{$_[1]}=$_[2]; next;}
if ($_[0] eq "!specialobj" and &mfval($_[1])) { $specialobj{$_[1]}->{$_[2]} = 1; next;}
if ($_[0] eq "!begin") {
- if (&mfval($_[1])) {
+ if ($_[1] =~ /^>(.*)/) {
+ $divert = \$auxfiles{$1};
+ } elsif (&mfval($_[1])) {
$divert = \$makefile_extra{$_[1]};
- } else {
- $divert = \$dummy;
}
next;
}
+ if ($_[0] eq "!include") {
+ @newfiles = ();
+ for ($i = 1; $i <= $#_; $i++) {
+ push @newfiles, (sort glob $_[$i]);
+ }
+ for ($i = $#newfiles; $i >= 0; $i--) {
+ $file = $newfiles[$i];
+ $f = new IO::Handle;
+ open $f, "<$file" or die "unable to open include file '$file'\n";
+ push @filestack, $f;
+ }
+ $in = $filestack[$#filestack];
+ next;
+ }
# If we're gathering help text, keep doing so.
if (defined $divert) { ${$divert} .= "$_\n"; next; }
# Ignore blank lines.
@@ -80,6 +104,11 @@ while (<IN>) {
$prog = undef;
die "$.: unexpected + line\n" if !defined $lastlistref;
} elsif ($_[1] eq "=") {
+ $groups{$_[0]} = [];
+ $listref = $groups{$_[0]};
+ $prog = undef;
+ shift @objs; # eat the group name
+ } elsif ($_[1] eq "+=") {
$groups{$_[0]} = [] if !defined $groups{$_[0]};
$listref = $groups{$_[0]};
$prog = undef;
@@ -89,7 +118,7 @@ while (<IN>) {
$prog = $_[0];
shift @objs; # eat the program name
} else {
- die "$.: unrecognised line type\n";
+ die "$.: unrecognised line type: '$_'\n";
}
shift @objs; # eat the +, the = or the :
@@ -113,7 +142,11 @@ while (<IN>) {
$lastlistref = $listref;
}
-close IN;
+foreach $aux (sort keys %auxfiles) {
+ open AUX, ">$aux";
+ print AUX $auxfiles{$aux};
+ close AUX;
+}
# Find object file names with predefines (in square brackets after
# the module name), and decide on actual object names for them.