diff options
| author | Chris Boyle <chris@boyle.name> | 2023-01-17 22:22:03 +0000 |
|---|---|---|
| committer | Ben Harris <bjh21@bjh21.me.uk> | 2023-01-17 23:58:01 +0000 |
| commit | aaa36328dd33e255e41547fdeab08fe93e3db716 (patch) | |
| tree | ff5db51ba831424c0df974b5e5cfb1a7dc4bb95e /mosaic.c | |
| parent | 80f64cfcdafd3d0c4578ad7d559f38018d583c15 (diff) | |
| download | puzzles-aaa36328dd33e255e41547fdeab08fe93e3db716.zip puzzles-aaa36328dd33e255e41547fdeab08fe93e3db716.tar.gz puzzles-aaa36328dd33e255e41547fdeab08fe93e3db716.tar.bz2 puzzles-aaa36328dd33e255e41547fdeab08fe93e3db716.tar.xz | |
Fix mosaic's validate_desc: 9 is valid
This rejected valid games that include a '9' clue.
Fixes Android issue #582.
Diffstat (limited to 'mosaic.c')
| -rw-r--r-- | mosaic.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -840,7 +840,7 @@ static const char *validate_desc(const game_params *params, while (*curr_desc != '\0') { if (*curr_desc >= 'a' && *curr_desc <= 'z') { length += *curr_desc - 'a'; - } else if (*curr_desc < '0' || *curr_desc >= '9') + } else if (*curr_desc < '0' || *curr_desc > '9') return "Invalid character in game description"; length++; curr_desc++; |