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| author | Simon Tatham <anakin@pobox.com> | 2012-04-07 22:19:18 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2012-04-07 22:19:18 +0000 |
| commit | 4f81608c40cdecec7448d97f4bbf7f01b524b963 (patch) | |
| tree | bf832243823515f6352449fb74efd278772f0304 /nestedvm.c | |
| parent | e3f97413174f02298ab554cc07c7c521a654db2c (diff) | |
| download | puzzles-4f81608c40cdecec7448d97f4bbf7f01b524b963.zip puzzles-4f81608c40cdecec7448d97f4bbf7f01b524b963.tar.gz puzzles-4f81608c40cdecec7448d97f4bbf7f01b524b963.tar.bz2 puzzles-4f81608c40cdecec7448d97f4bbf7f01b524b963.tar.xz | |
Fix redundant redrawing in Pegs. Apparently it has always redrawn
every single peg and hole on the board, every time it did any kind of
redraw at all, because I forgot to update the array in the drawstate
indicating the last-drawn state of each position. And nobody's noticed
until now!
[originally from svn r9447]
Diffstat (limited to 'nestedvm.c')
0 files changed, 0 insertions, 0 deletions