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authorSimon Tatham <anakin@pobox.com>2017-10-01 13:53:24 +0100
committerSimon Tatham <anakin@pobox.com>2017-10-01 16:34:41 +0100
commitb3243d75043cf1d70beb88d2a36eaebfe85c2c3f (patch)
treeab6151e321465c172582ca064910665f055ceec9 /nestedvm.c
parentde67801b0fd3dfa11777c1ef86cd617baf376b7b (diff)
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Return error messages as 'const char *', not 'char *'.
They're never dynamically allocated, and are almost always string literals, so const is more appropriate.
Diffstat (limited to 'nestedvm.c')
-rw-r--r--nestedvm.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/nestedvm.c b/nestedvm.c
index 704f6d1..b778280 100644
--- a/nestedvm.c
+++ b/nestedvm.c
@@ -259,7 +259,7 @@ void activate_timer(frontend *fe)
void jcallback_config_ok()
{
frontend *fe = (frontend *)_fe;
- char *err;
+ const char *err;
err = midend_set_config(fe->me, fe->cfg_which, fe->cfg);
@@ -377,7 +377,7 @@ int jcallback_preset_event(int ptr_game_params)
int jcallback_solve_event()
{
frontend *fe = (frontend *)_fe;
- char *msg;
+ const char *msg;
msg = midend_solve(fe->me);