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| author | Simon Tatham <anakin@pobox.com> | 2023-04-23 14:00:40 +0100 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2023-04-23 14:00:40 +0100 |
| commit | c0bd524848f98e5c4a495c4bc31dd55087a28aaa (patch) | |
| tree | c8f74078ecda6e98f242c9c4ea370203e1a27ea8 /net.c | |
| parent | e2add4185cf1e3639b7a320384098d63dc2f3d67 (diff) | |
| download | puzzles-c0bd524848f98e5c4a495c4bc31dd55087a28aaa.zip puzzles-c0bd524848f98e5c4a495c4bc31dd55087a28aaa.tar.gz puzzles-c0bd524848f98e5c4a495c4bc31dd55087a28aaa.tar.bz2 puzzles-c0bd524848f98e5c4a495c4bc31dd55087a28aaa.tar.xz | |
Fix failure to update me->ui when changing preferences.
This must have been introduced during a last-minute rebase, or similar
- I'm sure it worked a couple of days ago! Because midend_set_config
passed a NULL game_ui to midend_set_prefs, the latter would make up a
temporary UI and apply the changes to that. As a result, the midend's
main UI would keep the original backend preferences, and those would
also be the ones saved to the config file.
Diffstat (limited to 'net.c')
0 files changed, 0 insertions, 0 deletions