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| author | Simon Tatham <anakin@pobox.com> | 2021-03-29 21:32:42 +0100 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2021-03-29 21:32:42 +0100 |
| commit | 71c66b6fbd965a891bdf6546e4d0571da018db8b (patch) | |
| tree | f04b3ea6487a6fcee5ac31c4896812e08bcbdd17 /nullgame.c | |
| parent | 0f3c2f7cd4c59e1eee6c44d800e266b57e2ec33f (diff) | |
| download | puzzles-71c66b6fbd965a891bdf6546e4d0571da018db8b.zip puzzles-71c66b6fbd965a891bdf6546e4d0571da018db8b.tar.gz puzzles-71c66b6fbd965a891bdf6546e4d0571da018db8b.tar.bz2 puzzles-71c66b6fbd965a891bdf6546e4d0571da018db8b.tar.xz | |
desktop.pl: cope with unfinished puzzles.
If I built with an unfinished puzzle enabled, then it will end up in
the 'unfinished' subdir of the main build directory, so desktop.pl
will need to write out a reference to it there.
Diffstat (limited to 'nullgame.c')
0 files changed, 0 insertions, 0 deletions