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| author | Simon Tatham <anakin@pobox.com> | 2017-10-01 13:38:35 +0100 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2017-10-01 16:34:41 +0100 |
| commit | de67801b0fd3dfa11777c1ef86cd617baf376b7b (patch) | |
| tree | f632daee458c8fefcfc90ff809c44672adeedaa4 /nullgame.c | |
| parent | eeb2db283de9115f7256fa4cc49597d63e06b0ab (diff) | |
| download | puzzles-de67801b0fd3dfa11777c1ef86cd617baf376b7b.zip puzzles-de67801b0fd3dfa11777c1ef86cd617baf376b7b.tar.gz puzzles-de67801b0fd3dfa11777c1ef86cd617baf376b7b.tar.bz2 puzzles-de67801b0fd3dfa11777c1ef86cd617baf376b7b.tar.xz | |
Use a proper union in struct config_item.
This allows me to use different types for the mutable, dynamically
allocated string value in a C_STRING control and the fixed constant
list of option names in a C_CHOICES.
Diffstat (limited to 'nullgame.c')
0 files changed, 0 insertions, 0 deletions