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| author | Simon Tatham <anakin@pobox.com> | 2004-05-11 18:32:48 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2004-05-11 18:32:48 +0000 |
| commit | eb8a374d0dd263953647067ec26b1fc33661d3f5 (patch) | |
| tree | 4744318ad712037d0d8aa0aa2874badf14c80f73 /nullgame.c | |
| parent | e5d773604fb5bd14e0814bfea88851313bd56e93 (diff) | |
| download | puzzles-eb8a374d0dd263953647067ec26b1fc33661d3f5.zip puzzles-eb8a374d0dd263953647067ec26b1fc33661d3f5.tar.gz puzzles-eb8a374d0dd263953647067ec26b1fc33661d3f5.tar.bz2 puzzles-eb8a374d0dd263953647067ec26b1fc33661d3f5.tar.xz | |
We should turn off the dragging variables in the UI _whenever_
`enddrag' is TRUE, not just when the end of the drag was within a
sensible range.
[originally from svn r4210]
Diffstat (limited to 'nullgame.c')
0 files changed, 0 insertions, 0 deletions