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| author | Simon Tatham <anakin@pobox.com> | 2010-01-11 18:41:29 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2010-01-11 18:41:29 +0000 |
| commit | 056465cb03a9753020014529531b348e231898ba (patch) | |
| tree | cd76f75218fbb9b1934c7de2901ad435426d5449 /pattern.R | |
| parent | 67d55dc5f4c6a59f974a6e68417f6bf9009af48a (diff) | |
| download | puzzles-056465cb03a9753020014529531b348e231898ba.zip puzzles-056465cb03a9753020014529531b348e231898ba.tar.gz puzzles-056465cb03a9753020014529531b348e231898ba.tar.bz2 puzzles-056465cb03a9753020014529531b348e231898ba.tar.xz | |
The 3-D graphics in Towers need a corresponding change on the input
side: instead of locating a mouse click in whichever base grid
square contained the click location, we should check to see if a
tower protrudes on to that location from a neighbouring square. That
way, a click should reliably activate the tower that was actually
drawn under the mouse pointer.
[originally from svn r8826]
Diffstat (limited to 'pattern.R')
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