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authorSimon Tatham <anakin@pobox.com>2010-01-11 18:41:29 +0000
committerSimon Tatham <anakin@pobox.com>2010-01-11 18:41:29 +0000
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The 3-D graphics in Towers need a corresponding change on the input
side: instead of locating a mouse click in whichever base grid square contained the click location, we should check to see if a tower protrudes on to that location from a neighbouring square. That way, a click should reliably activate the tower that was actually drawn under the mouse pointer. [originally from svn r8826]
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