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authorSimon Tatham <anakin@pobox.com>2010-02-16 15:13:28 +0000
committerSimon Tatham <anakin@pobox.com>2010-02-16 15:13:28 +0000
commit2887a1da69c8d075ab99c6515479158c32072517 (patch)
treea2997dc343b5662e049e5134fc7401790b67aa27 /pattern.c
parentb39f9dfb99e1a93aec7a372ce0bf39678d12fd9e (diff)
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'Fix' an assertion failure during play: accidentally connecting a
long chain to a square numbered so low that the start of the chain would have to go into negative numbers should not crash the game, particularly when it happens as a momentary in-passing illustration. I've fixed it for the moment just by removing the assertion. There's probably a better fix which causes something less strange to happen to the display as a result. [originally from svn r8867]
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