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authorSimon Tatham <anakin@pobox.com>2009-01-26 22:28:17 +0000
committerSimon Tatham <anakin@pobox.com>2009-01-26 22:28:17 +0000
commit4d79c715173ce034ca435df2ee0d2d9cc9d401b6 (patch)
treef4f4c464e0b734f97b28b0cb615373da90b81133 /pattern.c
parentcc0f957d8206833b09e44e639da078fe0d9278d5 (diff)
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Reorder if statements in Unequal's interpret_move() so that presses
of 'h' and 'm' are treated as digits if a square is selected, and only treated as special commands otherwise. This renders very large games (just about) playable. Idea from Ben Hutchings's collection of Debian patches, although I had to redo his (trivial) patch myself since the code has changed recently. (Addendum after committing: hmm, I see Jacob already applied the original version of the patch a while back. Looks as if the recent keyboard control change reintroduced the problem. Still, re-fixed now.) [originally from svn r8433]
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