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authorSimon Tatham <anakin@pobox.com>2005-06-01 07:01:32 +0000
committerSimon Tatham <anakin@pobox.com>2005-06-01 07:01:32 +0000
commit5b5fc1417ba70e670d1d84fa8cae535eb4f87f23 (patch)
treef2d226f859a4a4b9560cb479c1133c85963ff2ce /pattern.c
parent695b6be363115a0aefc5a25b93432d9362ad4cf7 (diff)
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Patches from Richard B for Solo:
- prevent highlighting a clue square at all - enable easier switching between highlight types by not requiring a left-click highlight to be left-click-cancelled before right-clicking, and vice versa - fix bit-rot in -DSTANDALONE_SOLVER Also one of mine: - replicate Richard's -DSTANDALONE_SOLVER fix in Pattern, where it was also broken. [originally from svn r5892]
Diffstat (limited to 'pattern.c')
-rw-r--r--pattern.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/pattern.c b/pattern.c
index c7c06f1..26201e8 100644
--- a/pattern.c
+++ b/pattern.c
@@ -1221,7 +1221,7 @@ int main(int argc, char **argv)
fprintf(stderr, "%s: %s\n", argv[0], err);
return 1;
}
- s = new_game(p, desc);
+ s = new_game(NULL, p, desc);
{
int w = p->w, h = p->h, i, j, done_any, max;