aboutsummaryrefslogtreecommitdiff
path: root/pattern.c
diff options
context:
space:
mode:
authorJacob Nevins <jacobn@chiark.greenend.org.uk>2005-05-26 13:40:38 +0000
committerJacob Nevins <jacobn@chiark.greenend.org.uk>2005-05-26 13:40:38 +0000
commit865e8ad6ca3d83ad2a585ceeb1809e9f68c18a20 (patch)
tree9944ed8b60fc7844d9c403168f1849756b5de61f /pattern.c
parenta1be37343cfab49053396a3a70c7cca14d6f376f (diff)
downloadpuzzles-865e8ad6ca3d83ad2a585ceeb1809e9f68c18a20.zip
puzzles-865e8ad6ca3d83ad2a585ceeb1809e9f68c18a20.tar.gz
puzzles-865e8ad6ca3d83ad2a585ceeb1809e9f68c18a20.tar.bz2
puzzles-865e8ad6ca3d83ad2a585ceeb1809e9f68c18a20.tar.xz
Add origin-shifting (Shift+cursors) and source-shifting (Ctrl+cursors) to Net.
(Adding modifier+cursors handling has had minor knock-on effects on the other puzzles, so that they can continue to ignore modifiers.) (An unfortunate side effect of this is some artifacts in exterior barrier drawing; notably, a disconnected corner can now appear at the corner of the grid under some circumstances. I haven't found a satisfactory way round this yet.) [originally from svn r5844]
Diffstat (limited to 'pattern.c')
-rw-r--r--pattern.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/pattern.c b/pattern.c
index 63b856c..e09ed3d 100644
--- a/pattern.c
+++ b/pattern.c
@@ -769,6 +769,8 @@ static game_state *make_move(game_state *from, game_ui *ui,
{
game_state *ret;
+ button &= ~MOD_MASK;
+
x = FROMCOORD(from->w, x);
y = FROMCOORD(from->h, y);