diff options
| author | Simon Tatham <anakin@pobox.com> | 2005-07-10 09:27:08 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2005-07-10 09:27:08 +0000 |
| commit | ac36314b021854a642593be87a99cad9b04333a5 (patch) | |
| tree | 64edc4086ab91a96c9ad70dd9868bcf5081b6291 /pattern.c | |
| parent | 2ec5a51c35c12b861eacd2e4566ba786c1270803 (diff) | |
| download | puzzles-ac36314b021854a642593be87a99cad9b04333a5.zip puzzles-ac36314b021854a642593be87a99cad9b04333a5.tar.gz puzzles-ac36314b021854a642593be87a99cad9b04333a5.tar.bz2 puzzles-ac36314b021854a642593be87a99cad9b04333a5.tar.xz | |
Subtle UI change to Mines. Although I mostly find the unified left-
button interface (same button to open a closed square or to clear
around an open one) to be a massive help, there is one circumstance
in which it frequently kills me: if I click down on an open square I
want to clear around, then the mouse pointer accidentally drifts
over on to the nearest closed square before I release, I'll end up
opening that square instead and (usually) dying. So this checkin
causes Mines to note which type of square I left-clicked on, and to
do nothing if the button release is on the other type.
[originally from svn r6086]
Diffstat (limited to 'pattern.c')
0 files changed, 0 insertions, 0 deletions