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| author | Simon Tatham <anakin@pobox.com> | 2005-05-18 17:41:53 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2005-05-18 17:41:53 +0000 |
| commit | b1c0d665bd0b3d62f060b8a7d0e27b92bd03d2c1 (patch) | |
| tree | 8fa251ba1969ab2ce11ec135e6882bcdfcfa3d9a /pattern.c | |
| parent | 4670313f6fe1790165040910121481d16d5f062c (diff) | |
| download | puzzles-b1c0d665bd0b3d62f060b8a7d0e27b92bd03d2c1.zip puzzles-b1c0d665bd0b3d62f060b8a7d0e27b92bd03d2c1.tar.gz puzzles-b1c0d665bd0b3d62f060b8a7d0e27b92bd03d2c1.tar.bz2 puzzles-b1c0d665bd0b3d62f060b8a7d0e27b92bd03d2c1.tar.xz | |
If you paste in a random seed with different ephemeral parameters
from the currently configured ones, and then bring the Random Seed
box back up, the wrong parameters get shown, and the resulting
random seed is incorrect for the current game.
At least, it was, until this checkin.
[originally from svn r5808]
Diffstat (limited to 'pattern.c')
0 files changed, 0 insertions, 0 deletions