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authorBen Harris <bjh21@bjh21.me.uk>2023-01-28 18:49:47 +0000
committerBen Harris <bjh21@bjh21.me.uk>2023-01-28 18:49:47 +0000
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Forbid moves that fill with the current colour in Flood
This avoids an assertion failure, "oldcolour != newcolour" in fill(), by catching it it execute_move(). As far as I know this couldn't be triggered from the UI, but it could be demonstrated with this save file: SAVEFILE:41:Simon Tatham's Portable Puzzle Collection VERSION :1:1 GAME :5:Flood PARAMS :1:3 CPARAMS :1:3 DESC :12:231353400,11 NSTATES :1:3 STATEPOS:1:3 MOVE :2:M3 MOVE :2:M3
Diffstat (limited to 'pattern.c')
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