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authorSimon Tatham <anakin@pobox.com>2005-09-06 22:28:04 +0000
committerSimon Tatham <anakin@pobox.com>2005-09-06 22:28:04 +0000
commitf8d1183c7a385d6c81479a5ed4a61cbf6e77e2e8 (patch)
tree7cfa274dafd9a74221db121fdc25f8210e271707 /pattern.c
parentaec9667f00937fcbc110cc6f9a370499e864a6e9 (diff)
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I arranged that dying after the game was already completed didn't
increment the deaths counter. In doing so, I incorrectly handled the borderline case, so that a death incurred _in the act_ of collecting the final gem also didn't increment the deaths counter. Now it does. [originally from svn r6277]
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