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authorSimon Tatham <anakin@pobox.com>2012-08-17 19:58:53 +0000
committerSimon Tatham <anakin@pobox.com>2012-08-17 19:58:53 +0000
commit15a4fbd1cdc2cc092bafe85b8ddd8b392bdbda7d (patch)
treea46f91b5f5cea352039ab72d07e41297553b824c /puzzles.but
parent200d6533bb315e5f69f926d15724016132cf6232 (diff)
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For the convenience of Linux package maintainers, add to Makefile.gtk
and Makefile.doc a command-line parameter 'BINPREFIX' which will be prepended to all the game binary names. E.g. 'make BINPREFIX=sgt-' and 'make BINPREFIX=sgt- install', and correspondingly 'make -f Makefile.doc BINPREFIX=sgt-'. Also included in this commit by mistake, changes to singles.c to add \n to the end of all its debug() statements. I meant to commit that separately. Oops. [originally from svn r9606]
Diffstat (limited to 'puzzles.but')
-rw-r--r--puzzles.but6
1 files changed, 3 insertions, 3 deletions
diff --git a/puzzles.but b/puzzles.but
index c08e2e6..ce0ec3d 100644
--- a/puzzles.but
+++ b/puzzles.but
@@ -298,7 +298,7 @@ For example: if you run Cube (see \k{cube}), select \q{Octahedron}
from the \q{Type} menu, and then go to the game ID selection, you
will see a string of the form \cq{o2x2#338686542711620}. Take only
the part before the hash (\cq{o2x2}), and start Cube with that text
-on the command line: \cq{cube o2x2}.
+on the command line: \cq{PREFIX-cube o2x2}.
If you copy the \e{entire} game ID on to the command line, the game
will start up in the specific game that was described. This is
@@ -364,7 +364,7 @@ seeds; see \k{common-id}), in the same format produced by
For example:
-\c net --generate 12 --print 2x3 7x7w | lpr
+\c PREFIX-net --generate 12 --print 2x3 7x7w | lpr
will generate two pages of printed Net puzzles (each of which will
have a 7\by\.7 wrapping grid), and pipe the output to the \c{lpr}
@@ -390,7 +390,7 @@ seeds; see \k{common-id}), in the same format produced by
For example:
-\c net --generate 12 --save game --save-suffix .sav
+\c PREFIX-net --generate 12 --save game --save-suffix .sav
will generate twelve Net saved-game files with the names
\cw{game0.sav} to \cw{game11.sav}.