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| author | Ben Harris <bjh21@bjh21.me.uk> | 2023-08-12 14:15:45 +0100 |
|---|---|---|
| committer | Ben Harris <bjh21@bjh21.me.uk> | 2023-08-13 16:44:24 +0100 |
| commit | 92ac45fe240b2063455b0b01dedc6ef6996f18af (patch) | |
| tree | 93d94c6e6364a4e0bd66b6e3a076d29561e52d09 /puzzles.but | |
| parent | 3a841891bac72ce959fdc07e8a136dcf527b4f24 (diff) | |
| download | puzzles-92ac45fe240b2063455b0b01dedc6ef6996f18af.zip puzzles-92ac45fe240b2063455b0b01dedc6ef6996f18af.tar.gz puzzles-92ac45fe240b2063455b0b01dedc6ef6996f18af.tar.bz2 puzzles-92ac45fe240b2063455b0b01dedc6ef6996f18af.tar.xz | |
Add user preference for Singles' show_black_nums
I missed this in my main commit for UI preferences
(4227ac1fd5dc25c247e7526526079b85e1890766) because it wasn't documented.
Now it is documented and it has a preference.
Diffstat (limited to 'puzzles.but')
| -rw-r--r-- | puzzles.but | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/puzzles.but b/puzzles.but index 5e86283..18546ac 100644 --- a/puzzles.but +++ b/puzzles.but @@ -2866,7 +2866,9 @@ Singles was contributed to this collection by James Harvey. Left-clicking on an empty square will colour it black; left-clicking again will restore the number. Right-clicking will add a circle (useful for -indicating that a cell is definitely not black). +indicating that a cell is definitely not black). Clicking outside the +grid will toggle whether black squares completely hide the numbers on +them, or display them in dark grey. You can also use the cursor keys to move around the grid. Pressing the return or space keys will turn a square black or add a circle respectively, @@ -2887,6 +2889,12 @@ These parameters are available from the \q{Custom...} option on the \dd Controls the difficulty of the generated puzzle. +\H{Singles-prefs} \I{preferences, for Singles}Singles user preferences + +On platforms that support user preferences, the \q{Preferences} option +on the \q{Game} menu will let you configure whether numbers on black +squares are visible. Unlike clicking outside the grid, this will +persist between games. \C{magnets} \i{Magnets} |