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| author | Simon Tatham <anakin@pobox.com> | 2005-07-16 19:51:53 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2005-07-16 19:51:53 +0000 |
| commit | a8a903db475885c719bb242b669a2675e702ea68 (patch) | |
| tree | 8bfb39578a2eb50a79f59b8b1a366f71d569adbd /puzzles.but | |
| parent | c5edffdd2c38080d86747e2dfc9c796665fa3c96 (diff) | |
| download | puzzles-a8a903db475885c719bb242b669a2675e702ea68.zip puzzles-a8a903db475885c719bb242b669a2675e702ea68.tar.gz puzzles-a8a903db475885c719bb242b669a2675e702ea68.tar.bz2 puzzles-a8a903db475885c719bb242b669a2675e702ea68.tar.xz | |
New puzzle: `Untangle', cloned (with the addition of random grid
generation) from a simple but rather fun Flash game I saw this
morning.
Small infrastructure change for this puzzle: while most game
backends find the midend's assumption that Solve moves are never
animated to be a convenience absolving them of having to handle the
special case themselves, this one actually needs Solve to be
animated. Rather than break that convenience for the other puzzles,
I've introduced a flag bit (which I've shoved in mouse_priorities
for the moment, shamefully without changing its name).
[originally from svn r6097]
Diffstat (limited to 'puzzles.but')
| -rw-r--r-- | puzzles.but | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/puzzles.but b/puzzles.but index 337d722..df4bd4c 100644 --- a/puzzles.but +++ b/puzzles.but @@ -1243,6 +1243,37 @@ additional challenge for an advanced player. Turning off this option can also speed up puzzle generation. +\C{untangle} \i{Untangle} + +\cfg{winhelp-topic}{games.untangle} + +You are given a number of points, some of which have lines drawn +between them. You can move the points about arbitrarily; your aim is +to position the points so that no line crosses another. + +I originally saw this in the form of a Flash game called \i{Planarity} +\k{Planarity}, written by John Tantalo. + +\B{Planarity} \W{http://home.cwru.edu/~jnt5/Planarity}\cw{http://home.cwru.edu/~jnt5/Planarity} + +\H{untangle-controls} \i{Untangle controls} + +\IM{Untangle controls} controls, for Untangle + +To move a point, click on it with the left mouse button and drag it +into a new position. + +\H{untangle-parameters} \I{parameters, for Untangle}Untangle parameters + +There is only one parameter available from the \q{Custom...} option +on the \q{Type} menu: + +\dt \e{Number of points} + +\dd Controls the size of the puzzle, by specifying the number of +points in the generated graph. + + \A{licence} \I{MIT licence}\ii{Licence} This software is \i{copyright} 2004-2005 Simon Tatham. |