aboutsummaryrefslogtreecommitdiff
path: root/puzzles.but
diff options
context:
space:
mode:
authorBen Harris <bjh21@bjh21.me.uk>2023-02-12 01:24:58 +0000
committerBen Harris <bjh21@bjh21.me.uk>2023-02-12 01:24:58 +0000
commitc139aba078f2ec46a0e0b44142b7c982519a8263 (patch)
tree179624c76450be041193bc9b7c29ff9f87028d01 /puzzles.but
parent97b03cc67a31c1d0869a21c50b9ca31f78775ff9 (diff)
downloadpuzzles-c139aba078f2ec46a0e0b44142b7c982519a8263.zip
puzzles-c139aba078f2ec46a0e0b44142b7c982519a8263.tar.gz
puzzles-c139aba078f2ec46a0e0b44142b7c982519a8263.tar.bz2
puzzles-c139aba078f2ec46a0e0b44142b7c982519a8263.tar.xz
Allow more general cross-shaped boards in Pegs
I found a plausible looking Web page claiming that various different sizes of cross are soluble, and some of them are quite widespread. I've enabled the ones that are symmetric enough that the existing game generator can lay them out.
Diffstat (limited to 'puzzles.but')
-rw-r--r--puzzles.but5
1 files changed, 3 insertions, 2 deletions
diff --git a/puzzles.but b/puzzles.but
index d56d26c..095be0b 100644
--- a/puzzles.but
+++ b/puzzles.but
@@ -1446,8 +1446,9 @@ These parameters are available from the \q{Custom...} option on the
\dd Controls whether you are given a board of a standard shape or a
randomly generated shape. The two standard shapes currently
-supported are \q{Cross} and \q{Octagon} (also commonly known as the
-English and European traditional board layouts respectively).
+supported are \q{Cross} (in various sizes) and \q{Octagon}.
+The 7\by\.7 Cross is the traditional English board layout.
+The Octagon is the traditional French one.
Selecting \q{Random} will give you a different board shape every
time (but always one that is known to have a solution).