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authorSimon Tatham <anakin@pobox.com>2021-05-21 09:10:53 +0100
committerSimon Tatham <anakin@pobox.com>2021-05-21 09:10:53 +0100
commit19aa3a5d4b1a24c747826c6aeb3acaa5673d03b3 (patch)
treea24e5d655f0b72f908fbbc6df994541bf0b0ac80 /puzzles.h
parentb7124dc05e1a015b4b067a2b06e408c906146243 (diff)
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Remove leftover Windows CE cruft.
Thanks to Kaz Kylheku for pointing out that commit ff3e762fd007883 didn't do a complete job: I removed the code under '#ifdef _WIN32_WCE' in windows.c, but missed sections under the same ifdef in puzzles.h and puzzles.rc, together with an entire header file resource.h that was only included by code under those ifdefs.
Diffstat (limited to 'puzzles.h')
-rw-r--r--puzzles.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/puzzles.h b/puzzles.h
index d46a70e..fd3f67f 100644
--- a/puzzles.h
+++ b/puzzles.h
@@ -83,14 +83,6 @@ enum {
#define REQUIRE_NUMPAD ( 1 << 11 )
/* end of `flags' word definitions */
-#ifdef _WIN32_WCE
- /* Pocket PC devices have small, portrait screen that requires more vivid colours */
- #define SMALL_SCREEN
- #define PORTRAIT_SCREEN
- #define VIVID_COLOURS
- #define STYLUS_BASED
-#endif
-
#define IGNOREARG(x) ( (x) = (x) )
typedef struct frontend frontend;