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| author | Simon Tatham <anakin@pobox.com> | 2004-04-28 17:46:04 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2004-04-28 17:46:04 +0000 |
| commit | 64e6afdeedcf3f22282524ebd36e3393736fed65 (patch) | |
| tree | 49fe5fe04ca98a0e2e93a7d1f94b800bbdf7b56e /puzzles.h | |
| parent | e96f53452ac06e6b533a30d4caad30dd0dbe46fb (diff) | |
| download | puzzles-64e6afdeedcf3f22282524ebd36e3393736fed65.zip puzzles-64e6afdeedcf3f22282524ebd36e3393736fed65.tar.gz puzzles-64e6afdeedcf3f22282524ebd36e3393736fed65.tar.bz2 puzzles-64e6afdeedcf3f22282524ebd36e3393736fed65.tar.xz | |
Have each game declare a name which is used for window titles etc.
[originally from svn r4167]
Diffstat (limited to 'puzzles.h')
| -rw-r--r-- | puzzles.h | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -93,6 +93,7 @@ void random_free(random_state *state); /* * Game-specific routines */ +extern const char *const game_name; game_params *default_params(void); int game_fetch_preset(int i, char **name, game_params **params); void free_params(game_params *params); |