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| author | Simon Tatham <anakin@pobox.com> | 2005-07-06 18:27:40 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2005-07-06 18:27:40 +0000 |
| commit | 753339737ea98fd9caf26a5913f8f210897ef04a (patch) | |
| tree | f70ebcb86e31e818d9bd98123e31977d37c5aa89 /puzzles.h | |
| parent | d4001cbc0d7e858518849363531af9f15246a911 (diff) | |
| download | puzzles-753339737ea98fd9caf26a5913f8f210897ef04a.zip puzzles-753339737ea98fd9caf26a5913f8f210897ef04a.tar.gz puzzles-753339737ea98fd9caf26a5913f8f210897ef04a.tar.bz2 puzzles-753339737ea98fd9caf26a5913f8f210897ef04a.tar.xz | |
Refactoring from James H: the highlight and lowlight colour setup
common to Fifteen, Sixteen, Twiddle and Pegs is now a utility
function in misc.c.
[originally from svn r6076]
Diffstat (limited to 'puzzles.h')
| -rw-r--r-- | puzzles.h | 4 |
1 files changed, 4 insertions, 0 deletions
@@ -218,6 +218,10 @@ void obfuscate_bitmap(unsigned char *bmp, int bits, int decode); char *bin2hex(const unsigned char *in, int inlen); unsigned char *hex2bin(const char *in, int outlen); +/* Sets (and possibly dims) background from frontend default colour, + * and auto-generates highlight and lowlight colours too. */ +void game_mkhighlight(frontend *fe, float *ret, + int background, int highlight, int lowlight); /* * version.c |