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authorSimon Tatham <anakin@pobox.com>2018-11-13 21:40:23 +0000
committerSimon Tatham <anakin@pobox.com>2018-11-13 21:48:24 +0000
commit8fb4cd031ae0bdcab133049c8683b41ac41d4000 (patch)
treeb5d3585477853a2056d27cb12a566b393fe534f1 /puzzles.h
parent20b56788bc61de5b3d10c90a9fd588d373134aae (diff)
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Adopt C99 bool in the findloop API.
This shouldn't be a disruptive change at all: findloop_run and findloop_is_loop_edge now return bool in place of int, but client code should automatically adjust without needing any changes.
Diffstat (limited to 'puzzles.h')
-rw-r--r--puzzles.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/puzzles.h b/puzzles.h
index d6d9e51..887af7b 100644
--- a/puzzles.h
+++ b/puzzles.h
@@ -580,22 +580,22 @@ void findloop_free_state(struct findloopstate *);
typedef int (*neighbour_fn_t)(int vertex, void *ctx);
/*
* Actual function to find loops. 'ctx' will be passed unchanged to
- * the 'neighbour' function to query graph edges. Returns FALSE if no
- * loop was found, or TRUE if one was.
+ * the 'neighbour' function to query graph edges. Returns false if no
+ * loop was found, or true if one was.
*/
-int findloop_run(struct findloopstate *state, int nvertices,
- neighbour_fn_t neighbour, void *ctx);
+bool findloop_run(struct findloopstate *state, int nvertices,
+ neighbour_fn_t neighbour, void *ctx);
/*
* Query whether an edge is part of a loop, in the output of
* find_loops.
*
* Due to the internal storage format, if you pass u,v which are not
- * connected at all, the output will be TRUE. (The algorithm actually
+ * connected at all, the output will be true. (The algorithm actually
* stores an exhaustive list of *non*-loop edges, because there are
* fewer of those, so really it's querying whether the edge is on that
* list.)
*/
-int findloop_is_loop_edge(struct findloopstate *state, int u, int v);
+bool findloop_is_loop_edge(struct findloopstate *state, int u, int v);
/*
* Data structure containing the function calls and data specific