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authorSimon Tatham <anakin@pobox.com>2004-04-26 17:10:44 +0000
committerSimon Tatham <anakin@pobox.com>2004-04-26 17:10:44 +0000
commit9867234e70002b8252a48c2bc023875ff87b8ca1 (patch)
tree2e03439efd9bd536ff2a9ada0cdaa4254f849031 /puzzles.h
parenta87bb0576073849b4d316e13132bb6c39c92e78d (diff)
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Further general development. Net is now playable, though
configuration is absent as yet. [originally from svn r4145]
Diffstat (limited to 'puzzles.h')
-rw-r--r--puzzles.h23
1 files changed, 22 insertions, 1 deletions
diff --git a/puzzles.h b/puzzles.h
index 06e9624..79a938a 100644
--- a/puzzles.h
+++ b/puzzles.h
@@ -22,20 +22,32 @@ enum {
#define IGNORE(x) ( (x) = (x) )
+typedef struct frontend frontend;
typedef struct midend_data midend_data;
typedef struct random_state random_state;
typedef struct game_params game_params;
typedef struct game_state game_state;
+typedef struct game_drawstate game_drawstate;
/*
* Platform routines
*/
void fatal(char *fmt, ...);
+void frontend_default_colour(frontend *fe, float *output);
+void draw_rect(frontend *fe, int x, int y, int w, int h, int colour);
+void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour);
+void draw_polygon(frontend *fe, int *coords, int npoints,
+ int fill, int colour);
+void start_draw(frontend *fe);
+void draw_update(frontend *fe, int x, int y, int w, int h);
+void end_draw(frontend *fe);
+void deactivate_timer(frontend *fe);
+void activate_timer(frontend *fe);
/*
* midend.c
*/
-midend_data *midend_new(void);
+midend_data *midend_new(frontend *fe);
void midend_free(midend_data *me);
void midend_set_params(midend_data *me, game_params *params);
void midend_size(midend_data *me, int *x, int *y);
@@ -44,6 +56,9 @@ void midend_restart_game(midend_data *me);
void midend_undo(midend_data *me);
void midend_redo(midend_data *me);
int midend_process_key(midend_data *me, int x, int y, int button);
+void midend_redraw(midend_data *me);
+float *midend_colours(midend_data *me, int *ncolours);
+void midend_timer(midend_data *me, float tplus);
/*
* malloc.c
@@ -77,5 +92,11 @@ game_state *dup_game(game_state *state);
void free_game(game_state *state);
game_state *make_move(game_state *from, int x, int y, int button);
void game_size(game_params *params, int *x, int *y);
+float *game_colours(frontend *fe, game_state *state, int *ncolours);
+game_drawstate *game_new_drawstate(game_state *state);
+void game_free_drawstate(game_drawstate *ds);
+void game_redraw(frontend *fe, game_drawstate *ds, game_state *oldstate,
+ game_state *newstate, float t);
+float game_anim_length(game_state *oldstate, game_state *newstate);
#endif /* PUZZLES_PUZZLES_H */