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authorBen Harris <bjh21@bjh21.me.uk>2023-06-04 18:42:58 +0100
committerBen Harris <bjh21@bjh21.me.uk>2023-06-11 00:33:27 +0100
commita9af3fda1d784c42d486a019a0a4e947f762af70 (patch)
tree8cb5d37274541dae804cd11d944feb41ffa1d40b /puzzles.h
parentb08c13f5f47a8541961fc150142523b061d3d9c6 (diff)
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Rename UI_UPDATE as MOVE_UI_UPDATE
All the other constants named UI_* are special key names that can be passed to midend_process_key(), but UI_UPDATE is a special return value from the back-end interpret_move() function instead. This renaming makes the distinction clear and provides a naming convention for future special return values from interpret_move().
Diffstat (limited to 'puzzles.h')
-rw-r--r--puzzles.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/puzzles.h b/puzzles.h
index 1221afb..0222f8b 100644
--- a/puzzles.h
+++ b/puzzles.h
@@ -805,7 +805,7 @@ extern const game thegame;
* appended to the undo chain. Must be declared as a non-const char,
* but should never actually be modified by anyone.
*/
-extern char UI_UPDATE[];
+extern char MOVE_UI_UPDATE[];
/* A little bit of help to lazy developers */
#define DEFAULT_STATUSBAR_TEXT "Use status_bar() to fill this in."