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authorSimon Tatham <anakin@pobox.com>2013-04-07 10:24:35 +0000
committerSimon Tatham <anakin@pobox.com>2013-04-07 10:24:35 +0000
commitc55e95485483f8a5b66ab4af3a372495d88389ee (patch)
treef10b87ec70d99130039b0e241598f565322b6796 /puzzles.h
parentea25b606cbadaf573b71b132c0d2d5081c8516ab (diff)
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Add a new midend function to reset the tile size to the puzzle's
default (but still counting the <puzzle>_TILESIZE user preference environment variables, where available). [originally from svn r9820]
Diffstat (limited to 'puzzles.h')
-rw-r--r--puzzles.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/puzzles.h b/puzzles.h
index 61d8553..8232692 100644
--- a/puzzles.h
+++ b/puzzles.h
@@ -232,6 +232,7 @@ const game *midend_which_game(midend *me);
void midend_set_params(midend *me, game_params *params);
game_params *midend_get_params(midend *me);
void midend_size(midend *me, int *x, int *y, int user_size);
+void midend_reset_tilesize(midend *me);
void midend_new_game(midend *me);
void midend_restart_game(midend *me);
void midend_stop_anim(midend *me);