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authorSimon Tatham <anakin@pobox.com>2016-01-07 19:33:34 +0000
committerSimon Tatham <anakin@pobox.com>2016-01-07 19:35:32 +0000
commit1d9d6cbf12733a0e157c6e06cdf1932db77d1cd9 (patch)
tree9016530e204d31fba7d6a8dfefb27cb35bd55a53 /rect.c
parentfa64ed3e875e005452e5ecd639bd1d6099387bd7 (diff)
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Rename the docs section for Rectangles.
The web page currently assumes it's called 'rect' rather than 'rectangles', because the web-page building script uses the first field of each line of gamedesc.txt, same as the Unix binary name. Rather than add another confusingly-almost-identical field to that file, it's easier to just rename this one docs section to make the assumption of equality hold.
Diffstat (limited to 'rect.c')
-rw-r--r--rect.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/rect.c b/rect.c
index fa3a786..2f603cb 100644
--- a/rect.c
+++ b/rect.c
@@ -2960,7 +2960,7 @@ static void game_print(drawing *dr, const game_state *state, int tilesize)
#endif
const struct game thegame = {
- "Rectangles", "games.rectangles", "rectangles",
+ "Rectangles", "games.rectangles", "rect",
default_params,
game_fetch_preset,
decode_params,