aboutsummaryrefslogtreecommitdiff
path: root/samegame.c
diff options
context:
space:
mode:
authorSimon Tatham <anakin@pobox.com>2005-08-04 17:08:26 +0000
committerSimon Tatham <anakin@pobox.com>2005-08-04 17:08:26 +0000
commitdc74c8b93d2aad45048cc0264c816d03d3e0ce15 (patch)
treeb7e1763e01d94736ba4f5233915952c6a1920b43 /samegame.c
parent2e214d740cc9ea2c8061713b0d944f1f29374206 (diff)
downloadpuzzles-dc74c8b93d2aad45048cc0264c816d03d3e0ce15.zip
puzzles-dc74c8b93d2aad45048cc0264c816d03d3e0ce15.tar.gz
puzzles-dc74c8b93d2aad45048cc0264c816d03d3e0ce15.tar.bz2
puzzles-dc74c8b93d2aad45048cc0264c816d03d3e0ce15.tar.xz
Patch from James H: tinker with the presets on SLOW_SYSTEMs.
[originally from svn r6162]
Diffstat (limited to '')
-rw-r--r--samegame.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/samegame.c b/samegame.c
index b9078eb..d8c58ac 100644
--- a/samegame.c
+++ b/samegame.c
@@ -149,7 +149,11 @@ static game_params *default_params(void)
static const struct game_params samegame_presets[] = {
{ 5, 5, 3, 2, TRUE },
{ 10, 5, 3, 2, TRUE },
+#ifdef SLOW_SYSTEM
+ { 10, 10, 3, 2, TRUE },
+#else
{ 15, 10, 3, 2, TRUE },
+#endif
{ 15, 10, 4, 2, TRUE },
{ 20, 15, 4, 2, TRUE }
};