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authorSimon Tatham <anakin@pobox.com>2005-06-30 09:07:00 +0000
committerSimon Tatham <anakin@pobox.com>2005-06-30 09:07:00 +0000
commit118abb4fc9365807ad4174588eeb9aefda550415 (patch)
treeea53c5b0a1c8600912a8806ff08e356c0f95faab /samegame.c
parent101324af67c5e7819849daeafb337dd4c1f45828 (diff)
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General robustness patch from James Harvey:
- most game_size() functions now work in doubles internally and round to nearest, meaning that they have less tendency to try to alter a size they returned happily from a previous call - couple of fiddly fixes (memory leaks, precautionary casts in printf argument lists) - midend_deserialise() now constructs an appropriate drawstate, which I can't think how I overlooked myself since I _thought_ I went through the entire midend structure field by field! [originally from svn r6041]
Diffstat (limited to 'samegame.c')
-rw-r--r--samegame.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/samegame.c b/samegame.c
index 18110f5..ed516e2 100644
--- a/samegame.c
+++ b/samegame.c
@@ -689,7 +689,7 @@ static game_state *execute_move(game_state *from, char *move)
static void game_size(game_params *params, game_drawstate *ds, int *x, int *y,
int expand)
{
- int tsx, tsy, ts;
+ double tsx, tsy, ts;
/*
* We could choose the tile gap dynamically as well if we
@@ -708,14 +708,14 @@ static void game_size(game_params *params, game_drawstate *ds, int *x, int *y,
* We must cast to unsigned before adding to *x and *y, since
* they might be INT_MAX!
*/
- tsx = (unsigned)(*x + ds->tilegap) / (params->w + 1);
- tsy = (unsigned)(*y + ds->tilegap) / (params->h + 1);
+ tsx = ((double)*x + (double)ds->tilegap) / ((double)params->w + 1.0);
+ tsy = ((double)*y + (double)ds->tilegap) / ((double)params->h + 1.0);
ts = min(tsx, tsy);
if (expand)
- ds->tileinner = ts - ds->tilegap;
+ ds->tileinner = (int)(ts+0.5) - ds->tilegap;
else
- ds->tileinner = min(ts, PREFERRED_TILE_SIZE) - ds->tilegap;
+ ds->tileinner = min((int)ts, PREFERRED_TILE_SIZE) - ds->tilegap;
*x = TILE_SIZE * params->w + 2 * BORDER - TILE_GAP;
*y = TILE_SIZE * params->h + 2 * BORDER - TILE_GAP;