diff options
| author | Simon Tatham <anakin@pobox.com> | 2013-04-12 16:28:53 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2013-04-12 16:28:53 +0000 |
| commit | c94afe9cd6ff0ad719798d7fd6fb842a336f66ed (patch) | |
| tree | e8b8ed09b69fe29a5f03bb871b8a736115d0600e /samegame.c | |
| parent | fe6da52b26f14e539183d5eb71e2132a8bf9fa8f (diff) | |
| download | puzzles-c94afe9cd6ff0ad719798d7fd6fb842a336f66ed.zip puzzles-c94afe9cd6ff0ad719798d7fd6fb842a336f66ed.tar.gz puzzles-c94afe9cd6ff0ad719798d7fd6fb842a336f66ed.tar.bz2 puzzles-c94afe9cd6ff0ad719798d7fd6fb842a336f66ed.tar.xz | |
Adjust Keen's grid generation to constrain the maximum size of clue
blocks, because 'make test' showed up very large blocks as an
occasional slowdown factor in game generation (takes too long to
iterate over all possibilities). This is a good idea in any case,
because really big multiplicative clue numbers have trouble fitting in
the square.
[originally from svn r9827]
Diffstat (limited to 'samegame.c')
0 files changed, 0 insertions, 0 deletions