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| author | Simon Tatham <anakin@pobox.com> | 2010-05-09 07:22:16 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2010-05-09 07:22:16 +0000 |
| commit | c539872613510e9bc6b951db1ab93d3a3b7873ff (patch) | |
| tree | 1e108f895233389213c6bdb2f951e482b09b7903 /signpost.c | |
| parent | 177f4c1974f83085953d13f5f3a54d8798f97335 (diff) | |
| download | puzzles-c539872613510e9bc6b951db1ab93d3a3b7873ff.zip puzzles-c539872613510e9bc6b951db1ab93d3a3b7873ff.tar.gz puzzles-c539872613510e9bc6b951db1ab93d3a3b7873ff.tar.bz2 puzzles-c539872613510e9bc6b951db1ab93d3a3b7873ff.tar.xz | |
A user points out that Signpost doesn't in fact use the numeric
keypad, so it shouldn't have the REQUIRE_NUMPAD flag.
[originally from svn r8939]
Diffstat (limited to 'signpost.c')
| -rw-r--r-- | signpost.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -2206,7 +2206,7 @@ const struct game thegame = { TRUE, FALSE, game_print_size, game_print, FALSE, /* wants_statusbar */ FALSE, game_timing_state, - REQUIRE_RBUTTON | REQUIRE_NUMPAD, /* flags */ + REQUIRE_RBUTTON, /* flags */ }; #ifdef STANDALONE_SOLVER |