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authorSimon Tatham <anakin@pobox.com>2017-10-01 13:53:24 +0100
committerSimon Tatham <anakin@pobox.com>2017-10-01 16:34:41 +0100
commitb3243d75043cf1d70beb88d2a36eaebfe85c2c3f (patch)
treeab6151e321465c172582ca064910665f055ceec9 /singles.c
parentde67801b0fd3dfa11777c1ef86cd617baf376b7b (diff)
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Return error messages as 'const char *', not 'char *'.
They're never dynamically allocated, and are almost always string literals, so const is more appropriate.
Diffstat (limited to 'singles.c')
-rw-r--r--singles.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/singles.c b/singles.c
index 32d5965..c88c6c5 100644
--- a/singles.c
+++ b/singles.c
@@ -251,7 +251,7 @@ static game_params *custom_params(const config_item *cfg)
return ret;
}
-static char *validate_params(const game_params *params, int full)
+static const char *validate_params(const game_params *params, int full)
{
if (params->w < 2 || params->h < 2)
return "Width and neight must be at least two";
@@ -1181,7 +1181,7 @@ static int solve_specific(game_state *state, int diff, int sneaky)
}
static char *solve_game(const game_state *state, const game_state *currstate,
- const char *aux, char **error)
+ const char *aux, const char **error)
{
game_state *solved = dup_game(currstate);
char *move = NULL;
@@ -1410,7 +1410,7 @@ randomise:
return ret;
}
-static char *validate_desc(const game_params *params, const char *desc)
+static const char *validate_desc(const game_params *params, const char *desc)
{
char *ret = NULL;
@@ -1906,7 +1906,8 @@ static void start_soak(game_params *p, random_state *rs)
int main(int argc, char **argv)
{
- char *id = NULL, *desc, *desc_gen = NULL, *tgame, *err, *aux;
+ char *id = NULL, *desc, *desc_gen = NULL, *tgame, *aux;
+ const char *err;
game_state *s = NULL;
game_params *p = NULL;
int soln, soak = 0, ret = 1;