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| author | Simon Tatham <anakin@pobox.com> | 2017-10-01 13:53:24 +0100 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2017-10-01 16:34:41 +0100 |
| commit | b3243d75043cf1d70beb88d2a36eaebfe85c2c3f (patch) | |
| tree | ab6151e321465c172582ca064910665f055ceec9 /slant.c | |
| parent | de67801b0fd3dfa11777c1ef86cd617baf376b7b (diff) | |
| download | puzzles-b3243d75043cf1d70beb88d2a36eaebfe85c2c3f.zip puzzles-b3243d75043cf1d70beb88d2a36eaebfe85c2c3f.tar.gz puzzles-b3243d75043cf1d70beb88d2a36eaebfe85c2c3f.tar.bz2 puzzles-b3243d75043cf1d70beb88d2a36eaebfe85c2c3f.tar.xz | |
Return error messages as 'const char *', not 'char *'.
They're never dynamically allocated, and are almost always string
literals, so const is more appropriate.
Diffstat (limited to 'slant.c')
| -rw-r--r-- | slant.c | 9 |
1 files changed, 5 insertions, 4 deletions
@@ -213,7 +213,7 @@ static game_params *custom_params(const config_item *cfg) return ret; } -static char *validate_params(const game_params *params, int full) +static const char *validate_params(const game_params *params, int full) { /* * (At least at the time of writing this comment) The grid @@ -1212,7 +1212,7 @@ static char *new_game_desc(const game_params *params, random_state *rs, return desc; } -static char *validate_desc(const game_params *params, const char *desc) +static const char *validate_desc(const game_params *params, const char *desc) { int w = params->w, h = params->h, W = w+1, H = h+1; int area = W*H; @@ -1456,7 +1456,7 @@ static int check_completion(game_state *state) } static char *solve_game(const game_state *state, const game_state *currstate, - const char *aux, char **error) + const char *aux, const char **error) { int w = state->p.w, h = state->p.h; signed char *soln; @@ -2189,7 +2189,8 @@ int main(int argc, char **argv) { game_params *p; game_state *s; - char *id = NULL, *desc, *err; + char *id = NULL, *desc; + const char *err; int grade = FALSE; int ret, diff, really_verbose = FALSE; struct solver_scratch *sc; |