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| author | Alexandra Lanes <ajlanes@chiark.greenend.org.uk> | 2023-01-08 13:53:28 +0000 |
|---|---|---|
| committer | Alexandra Lanes <ajlanes@chiark.greenend.org.uk> | 2023-01-08 13:53:28 +0000 |
| commit | 171e7a76ed271b90ab8717939c02c1bce9b1fced (patch) | |
| tree | 9ab33562c0e170e828e7d9fd09c9ec23102f0804 /solo.c | |
| parent | 2537961b6f84ce0268510f844f119bdb012ca282 (diff) | |
| download | puzzles-171e7a76ed271b90ab8717939c02c1bce9b1fced.zip puzzles-171e7a76ed271b90ab8717939c02c1bce9b1fced.tar.gz puzzles-171e7a76ed271b90ab8717939c02c1bce9b1fced.tar.bz2 puzzles-171e7a76ed271b90ab8717939c02c1bce9b1fced.tar.xz | |
Correct credits information
Diffstat (limited to 'solo.c')
| -rw-r--r-- | solo.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -20,7 +20,7 @@ * + while I'm revamping this area, filling in the _last_ * number in a nearly-full row or column should certainly be * permitted even at the lowest difficulty level. - * + also Owen noticed that `Basic' grids requiring numeric + * + also Alex noticed that `Basic' grids requiring numeric * elimination are actually very hard, so I wonder if a * difficulty gradation between that and positional- * elimination-only might be in order |