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authorSimon Tatham <anakin@pobox.com>2009-12-20 10:01:57 +0000
committerSimon Tatham <anakin@pobox.com>2009-12-20 10:01:57 +0000
commit2bdabe31cf42b34f8d7bb6015c383482cfb5d068 (patch)
tree3ad1cc865a62b3700838a27077b862f262138d16 /solo.c
parent8628a0630c16bc01c1370a6cb15412dd27c33332 (diff)
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Jonas Koelker points out that the backspace key didn't work in GTK
Guess, because Guess expected ^H whereas GTK generated ^?. Other puzzles that use Backspace do it by being prepared to see either, which seems wasteful. Now the midend normalises both into ^H, so front ends can generate whichever they like while puzzles can safely just look for ^H. [originally from svn r8786]
Diffstat (limited to 'solo.c')
-rw-r--r--solo.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/solo.c b/solo.c
index 0970eda..3d3fa83 100644
--- a/solo.c
+++ b/solo.c
@@ -4551,13 +4551,13 @@ static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds,
((button >= '0' && button <= '9' && button - '0' <= cr) ||
(button >= 'a' && button <= 'z' && button - 'a' + 10 <= cr) ||
(button >= 'A' && button <= 'Z' && button - 'A' + 10 <= cr) ||
- button == CURSOR_SELECT2 || button == '\010' || button == '\177')) {
+ button == CURSOR_SELECT2 || button == '\b')) {
int n = button - '0';
if (button >= 'A' && button <= 'Z')
n = button - 'A' + 10;
if (button >= 'a' && button <= 'z')
n = button - 'a' + 10;
- if (button == CURSOR_SELECT2 || button == '\010' || button == '\177')
+ if (button == CURSOR_SELECT2 || button == '\b')
n = 0;
/*