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authorSimon Tatham <anakin@pobox.com>2005-04-27 19:44:34 +0000
committerSimon Tatham <anakin@pobox.com>2005-04-27 19:44:34 +0000
commit3d4f276f1fabeea8a2d94e8a72db765f1dcc4316 (patch)
treea1f5797adbbce469986046120a5e5875c36985e8 /solo.c
parent37a0c1af6a8b6d4f9ab2ab2adb3218b44bc64a04 (diff)
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Fix inconsistent vertical centring of text in GTK (and update Solo's
todo list, which complained about this because Solo was the only puzzle noticeably affected). [originally from svn r5694]
Diffstat (limited to 'solo.c')
-rw-r--r--solo.c8
1 files changed, 0 insertions, 8 deletions
diff --git a/solo.c b/solo.c
index 0f3400c..87f1e74 100644
--- a/solo.c
+++ b/solo.c
@@ -3,20 +3,12 @@
*
* TODO:
*
- * - can we do anything about nasty centring of text in GTK? It
- * seems to be taking ascenders/descenders into account when
- * centring. Ick.
- *
* - it might still be nice to do some prioritisation on the
* removal of numbers from the grid
* + one possibility is to try to minimise the maximum number
* of filled squares in any block, which in particular ought
* to enforce never leaving a completely filled block in the
* puzzle as presented.
- * + be careful of being too clever here, though, until after
- * I've tried implementing difficulty levels. It's not
- * impossible that those might impose much more important
- * constraints on this process.
*
* - alternative interface modes
* + sudoku.com's Windows program has a palette of possible