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| author | Simon Tatham <anakin@pobox.com> | 2005-05-01 12:53:41 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2005-05-01 12:53:41 +0000 |
| commit | 791940b043d500c096a56d57467b4b68ea31ce1f (patch) | |
| tree | a8168dfaeb265abc278f9b9ff7897ecd0d911bb9 /solo.c | |
| parent | e72931bfe27e7d7303a22717cce05721551f3e4a (diff) | |
| download | puzzles-791940b043d500c096a56d57467b4b68ea31ce1f.zip puzzles-791940b043d500c096a56d57467b4b68ea31ce1f.tar.gz puzzles-791940b043d500c096a56d57467b4b68ea31ce1f.tar.bz2 puzzles-791940b043d500c096a56d57467b4b68ea31ce1f.tar.xz | |
Introduced a new function in every game which formats a game_state
as text. This is used by front ends to implement copy-to-clipboard.
Currently the function does nothing (and is disabled) in every game
except Solo, but it's a start.
[originally from svn r5724]
Diffstat (limited to 'solo.c')
| -rw-r--r-- | solo.c | 96 |
1 files changed, 64 insertions, 32 deletions
@@ -1607,6 +1607,68 @@ static void free_game(game_state *state) sfree(state); } +static char *grid_text_format(int c, int r, digit *grid) +{ + int cr = c*r; + int x, y; + int maxlen; + char *ret, *p; + + /* + * There are cr lines of digits, plus r-1 lines of block + * separators. Each line contains cr digits, cr-1 separating + * spaces, and c-1 two-character block separators. Thus, the + * total length of a line is 2*cr+2*c-3 (not counting the + * newline), and there are cr+r-1 of them. + */ + maxlen = (cr+r-1) * (2*cr+2*c-2); + ret = snewn(maxlen+1, char); + p = ret; + + for (y = 0; y < cr; y++) { + for (x = 0; x < cr; x++) { + int ch = grid[y * cr + x]; + if (ch == 0) + ch = ' '; + else if (ch <= 9) + ch = '0' + ch; + else + ch = 'a' + ch-10; + *p++ = ch; + if (x+1 < cr) { + *p++ = ' '; + if ((x+1) % r == 0) { + *p++ = '|'; + *p++ = ' '; + } + } + } + *p++ = '\n'; + if (y+1 < cr && (y+1) % c == 0) { + for (x = 0; x < cr; x++) { + *p++ = '-'; + if (x+1 < cr) { + *p++ = '-'; + if ((x+1) % r == 0) { + *p++ = '+'; + *p++ = '-'; + } + } + } + *p++ = '\n'; + } + } + + assert(p - ret == maxlen); + *p = '\0'; + return ret; +} + +static char *game_text_format(game_state *state) +{ + return grid_text_format(state->c, state->r, state->grid); +} + struct game_ui { /* * These are the coordinates of the currently highlighted @@ -1901,6 +1963,7 @@ const struct game thegame = { new_game, dup_game, free_game, + TRUE, game_text_format, new_ui, free_ui, make_move, @@ -2034,38 +2097,7 @@ int main(int argc, char **argv) } } - for (y = 0; y < p->c * p->r; y++) { - for (x = 0; x < p->c * p->r; x++) { - int c = s->grid[y * p->c * p->r + x]; - if (c == 0) - c = ' '; - else if (c <= 9) - c = '0' + c; - else - c = 'a' + c-10; - printf("%c", c); - if (x+1 < p->c * p->r) { - if ((x+1) % p->r) - printf(" "); - else - printf(" | "); - } - } - printf("\n"); - if (y+1 < p->c * p->r && (y+1) % p->c == 0) { - for (x = 0; x < p->c * p->r; x++) { - printf("-"); - if (x+1 < p->c * p->r) { - if ((x+1) % p->r) - printf("-"); - else - printf("-+-"); - } - } - printf("\n"); - } - } - printf("\n"); + printf("%s\n", grid_text_format(p->c, p->r, s->grid)); return 0; } |